Saturday, June 25, 2011

Fear 3 Review


Developed by Day 1 Studios and Monolith Productions
Published by Warner Brothers and Interactive
Platforms: X-box 360, Playstation 3, and PC

Story

Nine months ago, the F.E.A.R. Point Man and his squad were tapped to stop an unknown man who had commandeered a battalion of Replica supersoliders at the Armacham research facility in the Northwestern US city of Fairport. During the mission, the Point Man learned that the man was not working alone - in fact, the very people the Point Man was ordered to subdue were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and psychically powerful mother, Alma Wade — products of Armacham Technology Corporation's perverse paranormal experiments. Despite this revelation, the Point Man moved forward with standing F.E.A.R. team orders to stop the targets at any cost. In a last-ditch attempt to end the pair’s homicidal rampage, the F.E.A.R. team set in motion an explosive series of events that seemingly accomplished their goal, but at the cost of ravaging the city, its inhabitants and almost all of the Point Man’s squad mates.



Four months following the blast, events in Fairport have made it clear that Alma’s psychic influence survived — and worse, her paranormal power is growing and spilling into reality. Now her supernatural agony repeatedly rocks the city as she attempts to secure the survival of her bloodline and reunite her family. Armacham’s security force remains violently focused on eliminating all evidence of the events in the city, and the remaining F.E.A.R squad carries on the mission to stop Alma.

Gameplay

 Fear 3 has a campaign mode that is 8 chapters long which dose not seem much. The thing is the first time you   complete the campaign you control Point Man which is more like playing a shooter game because he has the firearms. Also when you control Point Man, you get the ability to slow down time which is valued in a situation when you are about to die.

 Playing the game a second time through would be playing as Paxton Fettel who is telepathic. He has the abilities to stun opponents and also posses soldiers so you can use guns. Playing through both campaigns I noticed that being Point Man is much easier because the time freezing abiltly comes into play alot. Also it gets annoying over and over again possessing soldiers as Paxton.


Campaign 

 Like I said before the campaign is 8 chapters and is alot of fun, that's not to say there are flaws. I felt like the game really did not have alot of levels with scares. I thought chapter 3 was the only level to have alot of scares and I thought overall that was the best level in the game because of that. Most of the other levels are straight foreword shooting with some elements of horror that are not as good as chapter 3.

 Playing through the game there are collectibles that are located in each level but they do very little to get you to put more hours into the game.

Multiplayer

 The biggest improvement in the game is the multiplayer. This is where the game shines as it is much different then your regular first person shooter. Most of the levels require only 4 players which may seem like a fault to people but it is better that way. Each of the four modes have there own sets of maps which make each game mode a bit fresher. Honestly the multiplayer should keep you playing for a good month or two in anticipation for Dead Island.

Rating 

 Overall Fear 3 is a boat load of fun. I think it is one of the best games I have played all year. For X-box 360 I give it a solid 8.6.

 

 

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